![]() Crackle and clicks – intermittent transient noise often caused by bad cabling or connections, dirty potentiometers & sliders or sample rate inconsistencies.Īnti-Noise Precautions in Production Wind Protection.Hiss – high frequency noise often related to the self-noise generated by instruments, amplifiers, microphones, etc.Sibilance and plosives – noise related to vocal production.Mechanical noise – HVAC systems or cooling fans for computers and gear.Environmental noise – external noise like traffic, neighbors, animals, etc. ![]() Electrical noise – caused by ground loops, improper studio lighting, bad cables & connections or improper cable positioning.RF interference – caused by radio frequencies or wireless signals.Buzz – related to hum and occurring at the same frequency and upper harmonics.Hum – a buzzing sound typically related to the electrical system (50 Hz or 60 Hz) or ground problems.Wind noise – an issue in field recording that usually takes the form of low-frequency thumps and rumble, often resulting in dropouts.Any noise you encounter in audio production will easily fall into one or more of these categories. This is a nice way to consider noise - based on duration and frequency range - since this can help determine the best mitigation method. Impulsive noise – sudden bursts of noise.Intermittent noise – intermittent noise is a noise level that increases and decreases rapidly.Continuous noise – noise that is produced continuously, usually at a consistent level.The company is focused more on industrial applications rather than musical, but they offer a useful way to categorize pretty much any noise you might come across into four basic types: Types of NoiseĬirrus Research is a UK company specializing in noise - not making it but measuring, controlling and reducing it. The sources and types of noise are numerous, but there are methods to help reduce these sorts of problems, many of which are relatively low cost or free. One of the challenges of working in a home-based project studio is dealing with noise.
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