![]() Um, wouldn’t it be Human + Work = Money? I mean, you would think, right? But then again, Logic + Lobotomy = Doodle God. Or there’s the ones that could be logically but they fucked them up. Holiest of all fucks, that is pure, unbridled lunacy. Some of the combinations defy the type of logic someone suffering plastic-fume-induced brain damage would find absurd. Joke’s on them because I would just replace them with a hook.Īnd saying the logic is batshit is putting it lightly. My hands kept trying to amputate themselves. That was one of the toughest sentences I ever typed out. is one of the most popular games in mobile history. Millions of people, myself included, have paid real money to select two random items from a list and hope that it opens a third item that goes onto a list. I’m about as far removed from being politically correct as a person can be and even I cringed in shame at that.Īnd then you have Doodle God, an inexplicably popular franchise that removes the story progression and is just the batshit item puzzles of days gone by, over two-hundred times. Hey, I never said I’m not a hypocrite.Īlcohol is made by combining Fire and Water. ![]() Yes, I’m aware my two favorite indies are nostalgia-bait. Gaming has come so very far in the decades since. Besides blind nostalgia, I can’t imagine why anyone would want to play them now. Again, I think they suck, but at least I understand the appeal they once had. This turned the games into a tedious slog where players were forced to rub one item against another, or against the backdrop, until the right combination was found, thus unlocking the rest of the story. My biggest problem with them is that the item puzzles involved utterly batshit insane logic that I’m sure made sense to the writer, at least until his medication kicked in. The point and click genre allowed for something sort of like that, using descriptive writing to smooth-out rough edges. The technology of the time didn’t allow for full 3D environments or complex adventure storytelling. But I get how they could become popular when they did. I think I would rather be boiled in horse bile than play most of them. But, despite what my retro-loving readers believe, old-timey point-and-clickers aren’t among the things I don’t understand. Woody Allen films? I mean, maybe if you need a nap and have no Benadryl handy. We encourage you to check out all the good work the Carbon Fund is doing - it’s an amazing organization for both individuals and businesses.There are some things I will simply never understand the appeal in. In tandem with the production of this record, Gotta Groove Records will make a donation to the Carbon Fund to offset energy and transit costs associated with production. ![]() A jacket made from 100% recycled material. It’s a process rarely used due to the random nature of its resulting colorways, but we thought it befitting for this title, considering the Goose’s penchant for collecting junk. The disc is made from salvaged vinyl, which is turned into “grind,” then remelted and repressed. Every time you place the needle, you’re rolling the dice on which path the music will take - a lovely complement to the dynamic in-game soundtrack, making every turntable run a random rendition. Playing vinyl is typically a linear experience, but we’ve collaborated with masters of the craft to create a “Double Groove” vinyl. Iam8bit celebrates this one-of-a-kind soundtrack with an equally unique release on wax: Through meticulous musical surgery, he recorded a few of Debussy’s classics, then broke them into hundreds of stems, which afforded developer House House the ability to turn those riffs into a dynamic, reactionary anthem for game’s titular (and feathery) anti-hero. Over 100 years after penning his masterpiece, Préludes, composer Dan Golding saw an opportunity in adapting Debussy’s whimsical melodic chaos into the soundtrack for Untitled Goose Game. Claude Debussy is a legendary 20th Century French composer, famous for his “symphonic sketches”.
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